To try and simulate this, I have made up a simple table for reinforcements. It is divided into 20 minute turns from 12pm until 9pm. If there is a number in a time slot for a unit, a D6 is rolled. If it is equal or higher than the number in the box, the unit arrives. If not a roll is made the next turn with a reduced number.
The French have more reinforcements at the beginning, then it slows down later. I have got the 1st, 2nd and 3rd Divisions from d'Erlons Corps in the mix to see what happens, but there is a chance they don't turn up.
The Allies start off lean, with more and more troops arriving as the afternoon progresses.
The Excel file can be found here - Click here to download. Feel free to modify it to suit your needs.
I'll do a test run and see what happens.
Looking absolutely spectacular!
ReplyDeleteIt will be great to see them in action.
/Mattias
http://northern-wargaming.blogspot.se/
That's an amazing picture! Lot's of pre planning going into this game, should be quite a spectacle.
ReplyDeleteLee.
A great illustration of the appeal of 10mm!
ReplyDeleteClever system for shaking up the reinforcements as well.